Real-time multiplayer trivia game: Realtime "Too many database timeouts"
The user is developing a real-time multiplayer trivia game similar to Kahoot and is experiencing performance issues with database timeouts and disconnections when reaching 35 simultaneous players. They aim to scale to 50-100+ players without degrading the user experience. The user is aware of the Supabase community Kahoot alternative but requires additional features and better scalability.